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Old Feb 06, 2008, 10:08 PM // 22:08   #101
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Location: "Pre-nerf" is incorrect. It's pre-buff.
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Quote:
Originally Posted by HawkofStorms
Power leak NEEDED a nerf. People who are saying otherwise haven't been playing a lot of PvP. That one skill is single handedly better then all the other e-denial skills in the game. It makes having stuff like energy burn/surge/sig of weariness worthless since you can condense it all down into one skill.
Power Leak was nerfed too much. It was like an annoying fly but ANet used a Shotgun to kill it instead of a fly swatter.

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Deep freeze buff is nice for water snarers. Also makes it more viable in PvE (where usually you just use ice spikes since stuff dies so fast).
I like this change but it will probably get the Frozen Burst treatment and the snare will scale with Water Magic. 10 seconds AoE snare isn't too shabby.

Quote:

Troll Ugent did need help. It is a very weak self heal before (and still sorta is).
If you do the numbers, at 9 Regen, it grants a total of 234 health for around 3 energy. It won't save you from a gank but it has its uses.

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Mystic regen isn't really nerfed. You still get +9 regen. This just means that now hex degen and burning will be useful against them.
Move it to Mysticism like a gazillion people have suggestedm and we have a fix to caster-tank abuse.
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Old Feb 06, 2008, 10:09 PM // 22:09   #102
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Quote:
Power leak NEEDED a nerf. People who are saying otherwise haven't been playing a lot of PvP. That one skill is single handedly better then all the other e-denial skills in the game. It makes having stuff like energy burn/surge/sig of weariness worthless since you can condense it all down into one skill.
I don't deny that powerleak was overpowered for pvp but the nerf was an overkill. Let's face it, classic e-denial hasn't been all that viable for a little while after they nerfed burn and surge, several times if I remember correctly.
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Old Feb 06, 2008, 10:11 PM // 22:11   #103
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Quote:
Originally Posted by Tarkin
[skill]Vampiric Spirit[/skill] + Masochism , Enchantment Spell. For 30 seconds, you gain 1...3 Energy whenever you sacrifice Health. + [skill]Dark Aura[/skill] + [skill]Dark Pact[/skill] + [skill]Touch of Agony[/skill]

= deadly combo? 300 damage in less 1 second?
I thought the exact same thing when i saw the update. Unfortunately, touch of agony isn't a spell and wont trigger Vamp Spirit.
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Old Feb 06, 2008, 10:14 PM // 22:14   #104
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Nobodys really mentioning Avatar of Grenth... but anyway, I find this skill has moved from.... extremely OP'ed, to worthless because of short duration, to... even worse?

Avatar of grenth is an elite... yet Guiding hands (a non-elite) does like the same thing for soooo much less. Unless they change the cold damage to dark (which would make the skill ftw ftw!!!!!) than this skill... is once again, useless.
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Old Feb 06, 2008, 10:20 PM // 22:20   #105
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Quote:
Originally Posted by Tarkin
[skill]Vampiric Spirit[/skill] + Masochism , Enchantment Spell. For 30 seconds, you gain 1...3 Energy whenever you sacrifice Health. + [skill]Dark Aura[/skill] + [skill]Dark Pact[/skill] + [skill]Touch of Agony[/skill]

= deadly combo? 300 damage in less 1 second?
And just add these for a little close up fun [skill]Mystic Regeneration[/skill] and [skill]conviction[/skill]
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Old Feb 06, 2008, 10:31 PM // 22:31   #106
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My poor freaking mesmer! that is the thrid Illusion build that anet has effectivly killed! GAH!!!! *pulls his own hair out* But yeah, nice buffs to some of the blood line. My necro is happy, I'm happy with most of the buffs, Deep Freeze pleaases my hydro mancer and I think I'll acctualy cap AoG now. But yeah, anet, good job, you keep making mesmers cry, bastards...
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Old Feb 06, 2008, 10:31 PM // 22:31   #107
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[skill]Vampiric Spirit[/skill] + Masochism , Enchantment Spell. For 30 seconds, you gain 1...3 Energy whenever you sacrifice Health. + [skill]Dark Aura[/skill] + [skill]Dark Pact[/skill] + [skill]Touch of Agony[/skill]

= deadly combo? 300 damage in less 1 second?


Quote:
Originally Posted by Painbringer
And just add these for a little close up fun [skill]Mystic Regeneration[/skill] and [skill]conviction[/skill]
They create a monster ?
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Old Feb 06, 2008, 10:33 PM // 22:33   #108
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another money title wtf
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Old Feb 06, 2008, 10:46 PM // 22:46   #109
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Quote:
Originally Posted by Skyy High
Heh, what are you on? First of all, the only skill in that list that has been "untouched for years" is Power Leak.
Power Leak received 2 huge buffs in the last year.
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Old Feb 06, 2008, 10:47 PM // 22:47   #110
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THANK GOD! Song of Resto Paragons just make matches so much fun, its still not gud enough, make it block for 15 secs too. Gj taking refrain down a peg, it required some skill management. I hate mesmers too anet gj, like blockway ftw, who wants to play a class that doesnt spam skills on recharge. Thank God! builds have been way to offensive for too long now. Shew, Inept and Clums required you to manage and maximize your casts, gross, blockway is sooo much fun, all builds should rely on block/blind. Blood Magic ftw!!

PS: Dear Anet plz raze my Paras ar to 140 and spear dmg to 40-70, make weapon of warding last 1 min make power drain,leech sig, d shot 2 sec casts cuz its not fun when Aegis/guardian get int
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Old Feb 06, 2008, 10:52 PM // 22:52   #111
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Quote:
Originally Posted by Foe
THANK GOD! Song of Resto Paragons just make matches so much fun, its still not gud enough, make it block for 15 secs too. Gj taking refrain down a peg, it required some skill management. I hate mesmers too anet gj, like blockway ftw, who wants to play a class that doesnt spam skills on recharge. Thank God! builds have been way to offensive for too long now. Shew, Inept and Clums required you to manage and maximize your casts, gross, blockway is sooo much fun, all builds should rely on block/blind. Blood Magic ftw!!

PS: Dear Anet plz raze my Paras ar to 140 and spear dmg to 40-70, make weapon of warding last 1 min make power drain,leech sig, d shot 2 sec casts cuz its not fun when Aegis/guardian get int

Wait, wait... do I sense sarcasm in your post?
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Old Feb 06, 2008, 10:57 PM // 22:57   #112
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About power leak, -10 energy loss at 14 domination would have been just fine.
Well, I think I'll play something like that from now on
[skill]Glyph of Energy[/skill][skill]Gale[/skill][skill]diversion[/skill][skill]shatter enchantment[/skill][skill]drain enchantment[/skill][skill]power spike[/skill][skill]blackout[/skill][skill]resurrection signet[/skill]
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Old Feb 06, 2008, 11:03 PM // 23:03   #113
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Quote:
* Added "Victory is Ours," a new GvG feature that activates at the same time as Victory or Death, giving players on the team with the most NPCs a 15% damage increase.
This is so unfair to the lesser team as it takes away practically any chance of winning during VOD with that much damage increase just because one side has more NPC's. Nope don't like this one at all and everyone who GVG's should be against this one.


Mystic Regeneration still isn't nerfed enough. Most people aren't running more than 3 enchantments anyways using it. Cmon Anet +9 regen is still pretty high for such a fast recharge skill that you can't even keep down with disenchants. I ran into one deverisher who between Mystic Regen and Vital Boon and Vow of Silence was pratically invincible. Need to nerf these passive "can't touch me" skills/spells. Shadow Form is just as bad. Mystic Regeration should be moved to Mystisism and give the +3 advantage per 5 attribute points into it. +3 for 5, +6 for 10 and +9 for 15. Yes, that would be best for it.

Thankfully they gave more disenchants back to Chilblains this was my favorite skill before Ziggy/Izzy ruined it only allowing it to disenchant one enchantment.


Umm I wonder why they don't just take mesmers completely out of the game. Clumsiness and Ineptitude both in one fell swoop. This gets more rediculous with each update. One time they make a mesmer seem viable again and the next time they nerf it to smithereens. Just delete the class Izzy it's not worth all the hassle or headaches for all of us.

Welp they just made the TOUCH RANGER that much more powerful now with 1 energy cost to OOB and those other touch skills? lmao. I can't wait to see touch rangers after this update. It was hard enough before with their energy management, now they've just given them unlimited energy practically.

Finally they hit the monk were it counts in recharge times and healing power. One good nerf out of 10 isn't bad I guess if your Izzy. lol

Last edited by Red Sonya; Feb 06, 2008 at 11:35 PM // 23:35..
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Old Feb 06, 2008, 11:07 PM // 23:07   #114
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Quote:
Originally Posted by Cathode_Reborn
It looks like they attempted to buff partywide healing, good thing.
Ehrm, to me it looks like these were nerfed, Divine Healing is to 1/4 of it's previous healing.

With [wiki]Masochism[/wiki] on, necro's now get 2~3 energy back for sacking spells??
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Old Feb 06, 2008, 11:07 PM // 23:07   #115
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Quote:
Originally Posted by Red Sonya
This is so unfair to the lesser team as it takes away practically any chance of winning during VOD with that much damage increase just because one side has more NPC's. Nope don't like this one at all and everyone who GVG's should be against this one.
I don't think it's as bad as you're making out, it means that the team thats camping at their GL and waiting for VoD is gonna have a bit of a disadvantage with VoD hits.
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Old Feb 06, 2008, 11:13 PM // 23:13   #116
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damn pleak got owned.. :|
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Old Feb 06, 2008, 11:15 PM // 23:15   #117
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they raped ineptitude! ><
i hate it
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Old Feb 06, 2008, 11:16 PM // 23:16   #118
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yay necro buff!!!
and another title
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Old Feb 06, 2008, 11:16 PM // 23:16   #119
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Quote:
Originally Posted by Amy Awien
Ehrm, to me it looks like these were nerfed, Divine Healing is to 1/4 of it's previous healing.
It's half the energy, cast time, and recharge.
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Old Feb 06, 2008, 11:17 PM // 23:17   #120
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OMG *happy with BiP* This makes bipping in Deep sooo much easier for me!

BTW, is anyone else not able to get his tournament rewards?
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